Start here: what OverGrid asks an AI to see.
A short guide to the game, its scoring, and why one three-piece turn can create a serious search problem.
OverGrid / AI Field Notes
Choose a behind-the-scenes account of the game AI, or a player-facing strategy story drawn from the same concrete problems.
5 notes for Game rules.
For game makers: engineering, evaluation, tooling, and failed experiments.
A short guide to the game, its scoring, and why one three-piece turn can create a serious search problem.
Why OverGrid rejected two apparently sensible anti-loop rules before trusting another AI result.
For players: transferable OverGrid decisions, routes, pressure, and counterplay.
How to protect an OverGrid lead using only the public counter-swings visible before the next hand is dealt.
A practical way to escape the first attractive OverGrid construction and find routes hidden by orientation.
A multiplayer OverGrid guide to tempo, last replies, and converting neutral territory into a durable lead.