A player circled one tile. It changed the AI program.
Why readable game records and public tactical receipts became research infrastructure.
OverGrid / AI Field Notes
Choose a behind-the-scenes account of the game AI, or a player-facing strategy story drawn from the same concrete problems.
5 notes for Playtests.
For game makers: engineering, evaluation, tooling, and failed experiments.
Why readable game records and public tactical receipts became research infrastructure.
Petra’s suspected missed height capture revealed why a good evaluator cannot rescue a move that never enters its menu.
How OverGrid playtests made deterministic AI research more useful.
Why game AI commentary needs the shared match situation—not hidden information, and not just the bot’s own score delta.
For players: transferable OverGrid decisions, routes, pressure, and counterplay.
A player’s guide to building asymmetric OverGrid threats that survive the opponent’s best cut.